Hi, I'm encountering a quite frustrating problem. I have unwrapped a piece of wall on blender to reimport it in Zephyr, all import happened normally, but after reprojection it seems like Zephyr has ignored some parts of the UVs (see image below). I tried modifying the UVs back in Blender but it doesn't change anything, and I did other pieces of wall with the same process and it worked perfecly well! What could it be, how could I fix it?
Thanks.
Thanks.
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