3DF Zephyr Pro beta testing program

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  • Andrea Alessi
    3Dflow Staff
    • Oct 2013
    • 1335

    3DF Zephyr Pro beta testing program

    Our 3DF Zephyr Pro beta testing program is now live!

    If you already have a 3DF Zephyr Pro license and would like to try out the newest development builds you can do so by joining our beta program at this URL

    https://www.3dflow.net/3df-zephyr-newsletter/

    By joining the beta test program you will automatically receive updates about the development as well as the beta build via email. If you were already receiving the beta test build, you should have already been added to the list and you should start receiving email soon.

    Please remember that beta versions have new features/improvements but by definition they are also prone to be more unstable.

    Feel free to use this topic to discuss beta versions or to open new threads (but please tag them as [beta] so it's easier for people not interested in the beta discussion!)

    To unsubscribe to our beta program, just click the unsubscribe link at the bottom of each beta program email!
  • Andrea Alessi
    3Dflow Staff
    • Oct 2013
    • 1335

    #2
    We are currently fixing the known issues of v1.0083 (missing loading bar, MVS process abort time) and fixing new problems that have been reported in v1.0083.

    So, if you are using beta v1.0083 please be aware that:

    - extracted meshes might have "holes" if some visibility conditions are met (fix coming in v1.0084)

    There are also two new known issues in v1.0083, both caused by the fact that the dense point cloud generations process has been rewritten recently.

    - there have been reported cases of Zephyr crashing during the the dense point cloud generation phase (CUDA only)
    - there are some scenarios in which the dense point cloud generation can be significantly slower than it should be.

    We were expecting a few hiccups but everything is going smoothly towards the new release: hopefully these two fixes will be included in v1.0084 but it might take longer than a few days to test them thoroughly.

    Lastly, there is also a minor new UI feature that allows the log to be shown in the loading bar window.

    Comment

    • Roberto
      3Dflow
      • Jun 2011
      • 559

      #3
      The new 3DF Zephyr beta version (v.1.0085) is ready for download.

      Performance changelog:
      + color computation speed up in mesh and point cloud

      Bugfix changelog:
      + fixed a bug with 4 channels tiff
      + fixed a bug in stereo computation (caused crashes with cuda)
      + fixed a minor bug in the texture generation process (improved accuracy)
      + fixed a bug in visibility computation (improved accuracy on orthophoto and texture generation)
      + fixed a bug in visibility computation that caused missing triangles (holes) in the extracted mesh
      + progress bar abort now working for MVS

      Known Issues
      - we are currently investigating small artifacts that may appear when generating textures

      Next week we should release the stable release 1.009

      Comment

      • Roberto
        3Dflow
        • Jun 2011
        • 559

        #4
        The new 3DF Zephyr beta (v.1.0091) will be released today.

        Here's the full changelog:

        New features:

        + Added the parameters importing from xml (explanation and tutorial will follow).
        + Added a noise control for stereo computation.
        + Smoothness can be controlled more smoothly (via slider)

        Fixes:

        + Corrected a bug on mesh simplification during exporting. Can now simplify a mesh when not generating textures.
        + Fixed a bug on mesh simplification. Improved mesh visibilty computation and post-processing.
        + Fixed a problem with 'cropped' images on control points selection.
        + Fixed a crash occurring in stereo on certain configurations.
        + Fixed a problem with stereo accuracy using low discretization.
        + Visibility Computation fixes.
        + orthophoto is now computed only where the mesh exists
        + Update check from beta to stable version now works properly

        Beta tester will receive the download link by email.
        If you want to subscribe to the beta program click here:

        https://www.3dflow.net/3df-zephyr-beta-test/

        Comment

        • Roberto
          3Dflow
          • Jun 2011
          • 559

          #5
          Beta version 1.0092 has just been released.
          It contains a few important hotfixes:

          + Fixed a bug in surface reconstruction (improved accuracy)
          + Fixed freezes in surface reconstruction
          + Fixed a crash occurring during texture generation
          + Fixed multiband textures generation
          + Added a remesh checkbox to enable/disable remeshing when exporting a mesh.

          Comment

          • Roberto
            3Dflow
            • Jun 2011
            • 559

            #6
            Version 1.0093 is out.

            Changelog:

            + Removed duplicated vertices during texture exporting
            + Fixed normal computation problem for meshes
            + Added texture support for ply
            + Added check for opengl 1.4
            + Removed dangling vertices during texture generation

            This is probably going to be the last beta version before the stable release.

            Comment

            • Andrea Alessi
              3Dflow Staff
              • Oct 2013
              • 1335

              #7
              [!--:en--]Version 1.0103 beta is out!

              Changelog:

              + Calculate texture for external obj mesh file (experimental - under tool menu)
              + Calculate colors and align (big) external point clouds (experimental - under tool menu)
              + Added 'fast' matching option in new project wizard (Matching phase speed improved)
              + Feature extraction accuracy improved
              + Corrected a bug occurring in depth map refinement step with low memory gpus
              + Fixed an issue in tracks computation during SfM (improved accuracy)
              + Improved cache management[!--:--][!--:it--]Version 1.0103 beta is out!

              Changelog:

              + Calculate texture for external obj mesh file (experimental - under tool menu)
              + Calculate colors and align (big) external point clouds (experimental - under tool menu)
              + Added 'fast' matching option in new project wizard (Matching phase speed improved)
              + Feature extraction accuracy improved
              + Corrected a bug occurring in depth map refinement step with low memory gpus
              + Fixed an issue in tracks computation during SfM (improved accuracy)
              + Improved cache management[!--:--]

              Comment

              • Roberto
                3Dflow
                • Jun 2011
                • 559

                #8
                New beta version is out!

                Changelog v.1.0104

                + Fixed an issue during weak track removal (caused infinite loops with some configurations)
                + Improved visibility computation for mesh
                + Fixed a problem that caused 'holes' during mesh computation with some configurations
                + Fixed a crash when selecting 'circular' or 'sequential' during the project wizard
                + Added support for Cuda 6.0
                + Added the option to choose the reference point cloud in the point cloud alingment and color dialog box
                + Minor translation and typo fixes

                Stable version will be released next week.

                Comment

                • Andrea Alessi
                  3Dflow Staff
                  • Oct 2013
                  • 1335

                  #9
                  New beta available!

                  Changelog for v1.0114:

                  + New simple preset menu
                  + New Dense point cloud optmization procedure (cleaner results)
                  + Now supporting 'Approximate grid' photo ordering. This is useful for uav / aerial mapping.
                  + Added points selection and removal tools
                  + Better ram managment during structure from motion phase
                  + Speed improvements during the final phase of sfm
                  + Temp directory can now be specified from options

                  Comment

                  • Roberto
                    3Dflow
                    • Jun 2011
                    • 559

                    #10
                    New Beta version out!

                    Changelog v.1.0202 Beta

                    + Multiple GPU support
                    + Multiple instances of Zephyr can now be opened at the same time
                    + Improved Fast Match algorithm during Structure and Motion phase
                    + Improved ANN routines (used in many parts)
                    + Improved hole filling during orthophoto generation
                    + Fixed a bug that caused the screen go black in rare cases after the reconstruction.
                    + Added .3DK importing (3Dflow SDK format)
                    + Qt 5 Libraries update
                    + Visual studio 2013 compiler update
                    + Recent list now contains also recent saved items
                    + Many minor gui fixes

                    Comment

                    • Roberto
                      3Dflow
                      • Jun 2011
                      • 559

                      #11
                      Changelog v.1.031

                      + Fixed a memory leak in the Multiview Stereo phase
                      + Fixed a crash occurring when loading old datasets with control points and saving again
                      + Fixed a zoom limit bug during orthophoto generation
                      + Fixed a crash during .3dk file importing
                      + Improved control points and distance rendering
                      + Added Ground Pixel Size control during ortohophoto generation
                      + Improved picking of control points for meshes
                      + It is now possible to add control points from the navigation bar
                      + Timings are now displayed correctly in the keypoints animator

                      Changelog v.1.040

                      + added video support
                      + improved Zephyr auto updater
                      + improved screenshot dialog
                      + new crash reporter
                      + fixed a rare bug related to zephyr re-activation

                      Changelog v. 1.100


                      + Workspace merging: it is now possible to merge .zep files into one common workspace ( tutorial available at https://www.3dflow.net/technology/documents/3df-zephyr-tutorials/tutorial-6-workspace-merging )
                      + 3DF Masquerade: an easy to use masking tool that will help you mask out unwanted background details. It should be especially used when background and foreground are not consistent (e.g. when using a turntable). 3DF Masquerade also features a semi-automatic silhouetter tool. Check out the tutorial at https://www.3dflow.net/technology/documents/3df-zephyr-tutorials/tutorial-use-masking-tool/ )
                      + Improved workspace: improved the quality of the preview in the 3DF Zephyr editor and improved the ortophoto generation quality
                      + Improved loading speed: specific improvements have been made in order to speed up the loading process of .zep files
                      + Lots of small improvements and minor bugfixes: as usual, thank you all for your feedback!

                      Changelog v. 1.400

                      + Improved Stereo computation. Generated point clouds are more dense and with less noise.
                      + Improved memory efficiency during stereo voting phase
                      + Improved orthophoto and orthomosaic generation procedures
                      + Improved speed for neighbor search during SfM
                      + Improved speed for mesh and orthophoto coloring
                      + Improved picking
                      + Added sketchfab support
                      + Added poligon selection tool for points removal
                      + Added point cloud decimation
                      + Points can now be removed also from the Sparse point cloud
                      + New procedure for external point cloud alignment and coloring
                      + New orthophoto and orthomosaic wizard. You can now choose an axis and set the limits numerically.
                      + It is now possible to import constraints during the project wizard
                      + Fixed a bug in the recent files dialog
                      + Fixed a bug during MVS computation (improved results)
                      + Fixed a rare bug when importing movies
                      + Now supporting special characters when saving and loading
                      + tons of stability fixes and performance improvements!

                      Comment

                      • Williamssyui
                        Blossoming 3Dflower
                        • Sep 2015
                        • 1

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