I'm setting it up to create a single 16k Map from the meshes in settings for a textured mesh. However when I export the textured mesh it's merely 8k. I see there is a scale to 16k setting, but is it scaling the 8k to get 16k? I thought it was taking the high resolution images and creating an actual 16k map not scaling up the 8k which just looks blurry.
or am I missing a setting?
or am I missing a setting?
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