Yes that is the most common workflow, using control points : https://www.3dflow.net/technology/do...es-3df-zephyr/
Cupcakes
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Hey! Glad you liked them
I usually measure the real thing then I use 3ds Max or Maya which allows to construct in real world scale be it metric or standard then just create a cube with those dimensions and scale it up or down to get everything consistent.
This is my last step in creating low polygon versions since your high poly and low need to be in same 0,0,0 position and scale to transfer the details such as the PBR maps diffuse, normal map and ambient occlusion. I create the specular and gloss from scratch.
Blender 3D also does this and it's free 3d program (I don't use it because I've used 3ds and maya (formally called Alias) since 1994.Comment
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Hey Victor, you only need two control points for scaling a scene - So if for example, you draw two dots on your subject, measure that real world difference, process the scan, pick out those reference control points in Zephyr and set the distance to whatever the measurements were - et voila! - Please note, this functionality is only available in Pro/Aerial.
You can set scales in other programs (like meshlab for example) by picking points on the mesh and scaling, but picking points in Zephyr through the photographs will yield much more accurate results.Comment
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Nice, that looks amazing. I am guessing you are using an Image target in the form of the magazine cover to spawn the Cupcakes?
Looks great though man.Comment
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CG-Guy I must admit that those are amazing images of cupcakes. I also have a website for cupcake delivery in Adelaide and would appreciate it if you could contact me since we need high quality images of our cupcakes. Thank you.Last edited by Andrea Alessi; 2022-12-05, 09:56 AM.Comment
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In case this was a genuine comment, I've edited it to remove the link to the company. If CG-Guy is interested he can reach out in private. Please do not use the forum to SEO-optimize your company, thank you!Comment
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