Hello, 3DF Zephyr is just wonderful tool and I am happy to get to know about it. Here is my question: When I export an object reconstructed with OBJ format, I find that every vertex has 6 numbers. I guess the first 3 are x, y, z coordinates. What are the next 3 numbers in each line?
How do I translate the object to the origin and orient along z axis for example?
Thanks for the help.
How do I translate the object to the origin and orient along z axis for example?
Thanks for the help.
Comment