Hi, I'm giving 3D Zephy Free a spin, and its great so far! However, I have a mesh which I am happy with but I cannot extract a Texture Map. I have a textured Mesh, but I need an independent Texture Map. How do I create this? The Export Texture box is greyed out when I generate my textured mesh.
Texture Map
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Hi Brad,
If you look on the left-hand side of the screen under the project panel, do you have a textured mesh listed? If not, you still need to process that stage (It's independent from mesh creation - The colour you see on a mesh is vertex colour, textured mesh adds a UV mapped texture file to the mesh model).
Let us know if this fixes your problem, and if not, please share a bit more information - ideally screenshots, so we can figure out what's going wrong and give you advice on how to fix it -
Hi Cam, yes I have a Textured Mesh, screenshot is attached. I need to know how to get an image file with my texture on it. I have exported both OBJ and FBX but no image file (that I can find)1 PhotoComment
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HI Cam, I have a Textured Mesh but no Separate Texture File. Screenshot attached. I have exported both FBX and OBJ.1 PhotoComment
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Hey again Brad -
Your mesh is just geometry with RGB vertex data (not actually textured) - To get a textured mesh, head to Workflow>Textured Mesh generation, then follow the steps and Zephyr will generate a texture file and associate it with your mesh geometry
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