The program Zephyr can be helpful when creating a 3d image from 2d photos To create a 3d photo you need a 2d image and a depth map Manual depth map creation is difficult. it requires estimation of the depth level using shades of gray The program allows you to do it more accurately. My question is how to save the depth map as a screenshot of the model in shades of gray. Where the closer to them the darker color
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interesting application
The program Zephyr can be helpful when creating a 3d image from 2d photos To create a 3d photo you need a 2d image and a depth map Manual depth map creation is difficult. it requires estimation of the depth level using shades of gray The program allows you to do it more accurately. My question is how to save the depth map as a screenshot of the model in shades of gray. Where the closer to them the darker color
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Hi Waniah - I don't think it's currently possible to export depth-maps directly from 3DF Zephyr (at least I've not come across that function before) - What's your application for the depthmap? You could use a depthmap.gdp shader in Meshlab to get a nice approximation from one view. - Here's a tutorial on that subject: https://community.glowforge.com/t/tu...engraving/6659
- I might be completely wrong, if so Andrea Alessi will be able to correct me -
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