Messy Textured mesh

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  • Lemmuel
    3Dfollower
    • Sep 2018
    • 13

    Messy Textured mesh

    Hi guys!

    Is there any fix to this? (See attached picture) can you give me some solutions on how to fix this? And also why something like this happens and how to avoid this kind of triangular like textures?

    Thanksss!
  • Roberto
    3Dflow
    • Jun 2011
    • 559

    #2
    Hi Lemmuel,

    I think that are no cameras in the workspace entirely viewing that part. Can you confirm this? If not, please send the dataset (if you can share it) at support@3dflow.net so that we can investigate further.

    Comment

    • Lemmuel
      3Dfollower
      • Sep 2018
      • 13

      #3
      Hi roberto,

      i'm pretty sure i've taken a lot of photos and overlaps on that part. Every angle, 360 views. (Attached are some examples)

      Comment

      • Roberto
        3Dflow
        • Jun 2011
        • 559

        #4
        Hi Lemmuel,
        It might also be due to the wrong orientation of the pictures extracted during the first phase. It's difficult for me to understand from the screenshot only. Would it be possible for you to share with us the pictures and the .zep file?

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