I am wondering about 3DF Zephyrs correct way to scale an object.
My way of thinking is as follows: I would ignored correct scaling until I have reconstructed a Mesh. On the Mesh, I'd simply want to measure to points (from which I know the real world distance) with the "Quick Measurements" tool. Then I'd like to tell Zephyr: "Hey, the distance of this 2 points is not your measured value X, but instead I am telling you now that is value Y." and I would want Zephyr to scale the entire model in all dimensions accordingly. Is something like that possible?
My way of thinking is as follows: I would ignored correct scaling until I have reconstructed a Mesh. On the Mesh, I'd simply want to measure to points (from which I know the real world distance) with the "Quick Measurements" tool. Then I'd like to tell Zephyr: "Hey, the distance of this 2 points is not your measured value X, but instead I am telling you now that is value Y." and I would want Zephyr to scale the entire model in all dimensions accordingly. Is something like that possible?
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