Good day Zephyr support team!
My question is:
- I can not visualize 16bit double GCP point verified "huge" mesh, nor in Houdini, or Zbrush where I would like to work with it due to cleaning and decimation process
- I can however export out the mesh in local rendering reference system that I can see properly in the viewport of Houdini or Zbrush, but it is totally losing it's orientation, also, if I try to import back the cleaned, decimated mesh to Zephyr, it can not make it structured.
I tried to find the corresponding tutorial, probably my bad, but could not.
If any of you would be able to help me, that how to export georeferenced mesh in in local rendering reference by keeping it's position, size and orientation and also being able to import it back to the original (geo.ref. project) and making it structured.
Thanks in advanced!
My question is:
- I can not visualize 16bit double GCP point verified "huge" mesh, nor in Houdini, or Zbrush where I would like to work with it due to cleaning and decimation process
- I can however export out the mesh in local rendering reference system that I can see properly in the viewport of Houdini or Zbrush, but it is totally losing it's orientation, also, if I try to import back the cleaned, decimated mesh to Zephyr, it can not make it structured.
I tried to find the corresponding tutorial, probably my bad, but could not.
If any of you would be able to help me, that how to export georeferenced mesh in in local rendering reference by keeping it's position, size and orientation and also being able to import it back to the original (geo.ref. project) and making it structured.
Thanks in advanced!
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