Hi,
I have a question, why is the textured mesh generated by zephyr has more points/vertices than the mesh?
shouldn't it have the same or less (if the amount of vertices are limited, when generating texture)
i am just curious, because i tought the textured mesh only generating texture from the mesh, not adding more points.
I'll appreciate any response, thanks!
I have a question, why is the textured mesh generated by zephyr has more points/vertices than the mesh?
shouldn't it have the same or less (if the amount of vertices are limited, when generating texture)
i am just curious, because i tought the textured mesh only generating texture from the mesh, not adding more points.
I'll appreciate any response, thanks!
), but here is the replay as well for future people finding this thread
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