Hi,
I have a question, why is the textured mesh generated by zephyr has more points/vertices than the mesh?
shouldn't it have the same or less (if the amount of vertices are limited, when generating texture)
i am just curious, because i tought the textured mesh only generating texture from the mesh, not adding more points.
I'll appreciate any response, thanks!
I have a question, why is the textured mesh generated by zephyr has more points/vertices than the mesh?
shouldn't it have the same or less (if the amount of vertices are limited, when generating texture)
i am just curious, because i tought the textured mesh only generating texture from the mesh, not adding more points.
I'll appreciate any response, thanks!
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