Recent photogrammetry project
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About 14" high but when I spawn him he's about 6ft tall and still looks great.
I made a low poly version of him in zbrush using remesh tool then transferred the diffuse and created normal map in program thats free called xnormal. Its one of the few awesome programs I can take my new lower poly versions and transfer zephyr uv diffuse to new uv layout on low poly model and get 4k or 8k texture quality.
I used 3ds Max for creating the new uvs on my zbrush lower poly model.
Then into unity to create Augmented Reality on phone and tablet.
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