Hi all,
I have a problem scanning a miniature. Places that produce very bright spots of light in the images (due to painting or real reflections) are displayed as indentations in the 3d model. I have already tried with very high scan settings, but at the brightest spots the problem persists. Do you know a solution, other than reconstructing it at a later stage in a 3d package? I am using 3df Zephyr Free 6.009.
Original photo:

Scan result:


Best regards
Daniel
I have a problem scanning a miniature. Places that produce very bright spots of light in the images (due to painting or real reflections) are displayed as indentations in the 3d model. I have already tried with very high scan settings, but at the brightest spots the problem persists. Do you know a solution, other than reconstructing it at a later stage in a 3d package? I am using 3df Zephyr Free 6.009.
Original photo:
Scan result:
Best regards
Daniel
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