Hi everybody,
I try to export a textured mesh from Zephyr to Unreal and I get bad result with the texture in Unreal.
Workflow:
export .obj single texture > import in Blender, export .fbx > import in Unreal
In blender the result is good but not in Unreal
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Any idea to help me ?
Thanks in advance
I try to export a textured mesh from Zephyr to Unreal and I get bad result with the texture in Unreal.
Workflow:
export .obj single texture > import in Blender, export .fbx > import in Unreal
In blender the result is good but not in Unreal
Any idea to help me ?
Thanks in advance
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