Use different sets of photos for geometry and texturing

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • MrKay
    Blossoming 3Dflower
    • Mar 2022
    • 1

    Use different sets of photos for geometry and texturing

    Hey,
    I'm trying to figure out how to separate two sets of photos to be used for creating geometry and textures. I color graded the same photos (1000+) using different settings - high contrast to create geometry, and low contrast with no shadows to be build as a texture. How can I say to Zephyr that these sets should be used different ways? I tried to set the tags after aligning all the photos, it worked perfectly for geometry. But if I try to create a textured mesh using photos with another tag ("texture" in my case), the error message (something went wrong or the operation is interrupted by user) appears and nothing happens after that. Is there any easy way how to perform such an operation? I also couldn't find any tutorial...

    Best regards
  • cam3d
    3Dflover
    • Sep 2017
    • 682

    #2
    Hi MrKay - Welcome to the forum! I wasn't able to recreate the error on my side (version 6.503) - Can you please share the log file with us so we can look into this further for you?

    How to find Zephyr log files: https://www.3dflow.net/technology/do...hyr-log-files/

    Layers (Tools>Workspace>ManageCameraLayers) is another approach which enables you to switch between image sets:

    https://www.3dflow.net/zephyr-doc/en...ralimages.html

    Last edited by cam3d; 2022-03-30, 03:12 AM.

    Comment

    Working...