Hi again CamCrichton - Different 3D programs often have different Up Axis - You can change the Up Axis in Zephyr through Tools>Options>Application>Up Axis
I can confirm that UDIM multi-tile UV mapping is supported by Zephyr, however there are various protocols and sometimes they can break (esp. with proprietary formats) - I did a couple of quick tests and it looks exporting multi-tile textures (UDIM or not) from Zephyr re-orders the tiles differently on a file format basis. For example, here's a mesh with 5 tiles:
Original in Zephyr - vs - Exported OBJ & Imported Directly
0 ---> 1
1 ---> 0
2 ---> 4
3 ---> 3
4 ---> 2
5 ---> 5
Original in Zephyr - vs - Exported OBJ (UDIM) & Imported Directly
0 ---> 1
1 ---> 0
2 ---> 4
3 ---> 3
4 ---> 2
5 ---> 5
Original in Zephyr - vs - Exported FBX & Imported Directly
0 ---> 2
1 ---> 0
2 ---> 4
3 ---> 3
4 ---> 1
5 ---> 5
Original in Zephyr - vs - Exported FBX (UDIM) & Imported Directly
0 ---> 2
1 ---> 0
2 ---> 4
3 ---> 3
4 ---> 1
5 ---> 5
I'm going to ping the devs to look into this - There might be a good reason for the re-order (third party dependencies) but I don't know enough about this subject to confidently advise further. In the meantime feel free to package up your ZEP project and corresponding files and send through to us at support@3dflow.net - Files can be shared using a service like GoogleDrive or WeTransfer.
I can confirm that UDIM multi-tile UV mapping is supported by Zephyr, however there are various protocols and sometimes they can break (esp. with proprietary formats) - I did a couple of quick tests and it looks exporting multi-tile textures (UDIM or not) from Zephyr re-orders the tiles differently on a file format basis. For example, here's a mesh with 5 tiles:
Original in Zephyr - vs - Exported OBJ & Imported Directly
0 ---> 1
1 ---> 0
2 ---> 4
3 ---> 3
4 ---> 2
5 ---> 5
Original in Zephyr - vs - Exported OBJ (UDIM) & Imported Directly
0 ---> 1
1 ---> 0
2 ---> 4
3 ---> 3
4 ---> 2
5 ---> 5
Original in Zephyr - vs - Exported FBX & Imported Directly
0 ---> 2
1 ---> 0
2 ---> 4
3 ---> 3
4 ---> 1
5 ---> 5
Original in Zephyr - vs - Exported FBX (UDIM) & Imported Directly
0 ---> 2
1 ---> 0
2 ---> 4
3 ---> 3
4 ---> 1
5 ---> 5
I'm going to ping the devs to look into this - There might be a good reason for the re-order (third party dependencies) but I don't know enough about this subject to confidently advise further. In the meantime feel free to package up your ZEP project and corresponding files and send through to us at support@3dflow.net - Files can be shared using a service like GoogleDrive or WeTransfer.
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