Dear,
When you save a textured mesh as OBJ, there is no option to define the level of details you want to get.
There is may be a simple way to control the detail of OBJ files, but I did not find it.
With Zephyr FREE, it looks like the level of details saved as OBJ is corresponding to the mesh without texture.
The textured mesh seem much more detailed.
The Export options are simplistic with FREE, this is understandable, say for commercial reasons..
Is it better with the Lite version ?
Same question with the STL options for the Lite version.
The capability of a preview before save (of a limited part of the model) would be also useful
Regards, Philippe
When you save a textured mesh as OBJ, there is no option to define the level of details you want to get.
There is may be a simple way to control the detail of OBJ files, but I did not find it.
With Zephyr FREE, it looks like the level of details saved as OBJ is corresponding to the mesh without texture.
The textured mesh seem much more detailed.
The Export options are simplistic with FREE, this is understandable, say for commercial reasons..
Is it better with the Lite version ?
Same question with the STL options for the Lite version.
The capability of a preview before save (of a limited part of the model) would be also useful
Regards, Philippe
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