exported collada texture mesh not loading

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  • Sayeed khan
    3Dfollower
    • Oct 2022
    • 23

    exported collada texture mesh not loading

    i have generated a 3d model of a building and exported the texture mesh in collada format , the dae and png ("img1" - attached file Click image for larger version  Name:	img1.png Views:	4 Size:	882.9 KB ID:	8592 )both files were loading on the web viewer
    later --
    when i apply certain mesh filters like hole-filling etc and regenerate the texture mesh from the cloned previous mesh and export it in collada format the dae and png ("img2 - attached file Click image for larger version  Name:	img2.png Views:	4 Size:	894.0 KB ID:	8593 )both files NOT were loading on the web viewer
    i have noticed a difference in the png files of both the exported texture mesh
    the problem is when i get uv mapping of the mesh like ("img1-uv"-attached file) the model is loading on the web
    and when i get uv mapping of the mesh like ("img2-uv"-attached file )the model is not loading on the web
    is there any setting to set or to make sure any particular limit in properties , so that i get the texture mesh like ("img1" - attached file )
    Attached Files
    Last edited by Sayeed khan; 2022-11-26, 08:55 AM.
  • cam3d
    3Dflover
    • Sep 2017
    • 682

    #2
    Hi -

    The layout of the UV islands should not have an impact on compatibility, but naming conventions and other things might! It's also a bit strange that the UV map looks like that - Which web viewer are you using and is the 3D model being imported/exported out of any other 3D software?

    Can you please share the two models (working and not working) so we can have a look and see if there are any obvious reasons this might be happening? You can send file download links to support@3dflow.net


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