Hi all,
I wanted to make a 3D model using 3DF Zephyr and import it into unity.
The model turned out pretty good however, the software generated 4 different textures. This is a problem because i none of them fit my model!
I was wondering if anyone knew how to combine these textures into one or some other method which would allow me to wrap the model.
Thanks
James?
I wanted to make a 3D model using 3DF Zephyr and import it into unity.
The model turned out pretty good however, the software generated 4 different textures. This is a problem because i none of them fit my model!
I was wondering if anyone knew how to combine these textures into one or some other method which would allow me to wrap the model.
Thanks
James?
Comment