Reduce Size of Texture Mesh collada format

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  • Sayeed khan
    3Dfollower
    • Oct 2022
    • 23

    Reduce Size of Texture Mesh collada format

    Click image for larger version

Name:	image.png
Views:	276
Size:	58.4 KB
ID:	9400
    The above image is properties of texture mesh 1 , when exported in collada format the size of .dae file is 706779 kb and jpg is 13671 kb

    To reduce the size applied decimation reducing vertices by 10x on mesh and reproduced the texture mesh

    when exported the new texture mesh collada format the size of .dae file is 684217 kb and jpg is 13671 kb

    and these are the properties

    Click image for larger version

Name:	image.png
Views:	233
Size:	52.7 KB
ID:	9401

    I want to create a texture mesh with high clarity but size should be less than 500MB

    What should i change to get so
    ​​
  • cam3d
    3Dflover
    • Sep 2017
    • 682

    #2
    Hi Sayeed khan


    When you create your textured mesh, drop into the advanced options and set your max vertices to limit the size of the file. You definitely don't need such a high polycount, especially if it's going to end up as a unlit textured model.


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    • Sayeed khan
      3Dfollower
      • Oct 2022
      • 23

      #3
      can you give me an idea upto what vertices count should i set to can get .dae ,+ jpg close to 500mb size

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      • cam3d
        3Dflover
        • Sep 2017
        • 682

        #4
        Hi Sayeed khan I don't know the specific polycount to MB conversion for .DAE - To solve this for yourself, I recommend going really low (512,000 or so polygons) and seeing what size that is. Then you can either up the polycount if you have the headroom, or reduce the count further for greater optimization
        .

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