3DF Zephyr Tutorials
We designed 3DF Zephyr to be a user-friendly and easy to use powerful tool. You can get up & running in few minutes and create your first 3D reconstruction with few clicks.
We have an extensive documentation that can answer almost all questions as well as a forum where you can ask the developers directly for assistance or to give us feedback.
As we keep developing 3DF Zephyr, we are also publishing tutorials with tips & tricks of the trade. Feel free to give us feedback on which tutorial you would like to see next!
We encourage questions and dicussions: feel free to ask anything on our forums or on our 3Dflow Academy Facebook Group
Free 3DF Zephyr manual (pdf ebook) download
· 3Dflow Academy video tutorials ·
Basic workflow
Your first photogrammetry project
Your first photogrammetry project
Photography for photogrammetry
Learn how to shoot photos for 3DF Zephyr
Learn how to shoot photos for 3DF Zephyr
Masking
Masking with 3DF Masquerade
Masking with 3DF Masquerade
Selection & cleaning tools
Point cloud & mesh utilities
Point cloud & mesh utilities
Video reconstruction workflow
From video to 3D model
From video to 3D model
Point clouds & mesh filtering
In-Zephyr post processing
In-Zephyr post processing
Control points Part 1
Rescaling & bundle adjustment
Rescaling & bundle adjustment
Control points Part 2
Workspace merge, manual orientation
Workspace merge, manual orientation
Photoconsistency
mesh filtering with photoconsistency
mesh filtering with photoconsistency
Custom UVs
Unwrapping and retexturing
Unwrapping and retexturing
360° cameras
Using equirectangular images
Using equirectangular images
Laser scan integration
(or other external point clouds)
(or other external point clouds)
From high poly to low poly
baking normal maps with Zephyr and xNormal
baking normal maps with Zephyr and xNormal
Fixed rig workflow
Optimized workflow for scanning booths
Optimized workflow for scanning booths
Volume measurements
Advanced measurement tools
Advanced measurement tools
RTK Workflow
Improving SfM phase in RTK datasets
Improving SfM phase in RTK datasets
Drawing Elements
Vector graphics generation
Vector graphics generation
· Base tutorials ·
· Advanced tutorials (not for Free or Lite)·
· Additional resources ·
- Ground sample distance (GSD) calculator
- How to run 3DF Zephyr on Linux using Wine
- XML/Custom settings description
- Exporting textured meshes ready for Valve’s Destinations
- Exporting 3D photos for facebook
- Accuracy and ground pixel size calculator
- Computer Vision tutorial
- How to export a mesh (or point cloud) directly to Sketchfab
- How to correctly shoot pictures
- 3DF Zephyr HTML documentation
· Troubleshooting ·
- 3DF Zephyr license activation error codes troubleshooting
- Fix a Zephyr crash when Dell Backup and Recovery is installed on the system
- How to locate the 3DF Zephyr Log files directory
- How to change the 3DF Zephyr temporary directory
- Troubleshooting input/output errors
- Troubleshooting extended charsets (eg. Japanese, Chinese)
- Additional Troubleshooting