3DF Zephyr may require to generate an intermediate dense point cloud in order to output a specific deliverable. This is called a "raw" dense point cloud in the context of 3DF Zephyr's workspace. The raw point cloud also allows us to compute the final deliverable faster as we can compute certain optimizations that we wouldn't be able in certain cases.

Since Zephyr 9, such temporary raw point clouds are directly stored in the workspace rather than being generated, used, and then discarded: this means that the whole context of your 3D reconstruction is never lost, and doesn't create confusion as to why a deliverable (for example, a mesh) comes out differently when doing the wizard workflow vs the advanced workflow (as in the older versions, you'd re-generate the mesh from a refined dense cloud in the workspace vs the intermediate raw point cloud from the wizard).

The drawback is that, this additional raw point cloud can take up some space on your hard drive (which can be removed if not needed).

Raw point clouds are marked with the "raw" attribute within the workspace.