371 double *maximumReprojectionError,
372 double *minimumAngle,
398 bool updateProperties,
400 bool keepOnlySeedPoints,
469 int targetMaxVerticesPerTile,
471 double decimationFactor,
472 double textureDecimationFactor,
473 bool useLocalCoordinates ) = 0;
#define FLOWENGINE_FACTORY
Definition: CommonDef.h:32
An oriented bounding box.
Definition: BoundingBoxInterface.h:35
FlowEngine main computation interface.
Definition: FlowEngine.h:63
virtual FLE_DLL Result abort()=0
virtual FLE_DLL Result recomputeVisibility(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > cameras, bool updateProperties, Index seedPoints, bool keepOnlySeedPoints, StereoPointCloudInterface &inOutPoints)=0
virtual FLE_DLL void getVersion(Version &outVersion) const =0
virtual FLE_DLL Result computeAndExportLodTexturedMesh(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, const StereoMeshInterface &mesh, ConstStringBuffer outputDirectory, ConstStringBuffer format, ConstStringBuffer textureFormat, int numberOfTiles, int targetMaxVerticesPerTile, int numberOfLevels, double decimationFactor, double textureDecimationFactor, bool useLocalCoordinates)=0
virtual FLE_DLL Result computeOrthophotoFromPoints(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, const StereoPointCloudInterface &pointCloud, ConstBuffer< double > transform, OrthophotoInterface &outOrthophoto)=0
virtual FLE_DLL ~FlowEngineInterface()=default
Default virtual destructor.
virtual FLE_DLL Result morphMesh(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, const StereoMeshInterface &dataMesh, StereoMeshInterface &inoutTemplateMesh)=0
virtual FLE_DLL void setLogTimestamp(bool logTimeStamp)=0
virtual FLE_DLL bool isFreeVersion() const =0
virtual FLE_DLL Result computeSparsePointCloudFromKnownPPM(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > cameras, SparsePointCloudInterface &outPointCloud)=0
virtual FLE_DLL Result computeDensePointCloudFromInputMesh(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, const BoundingBoxInterface &boundingBox, Buffer< CameraInterface * > cameras, const SparsePointCloudInterface &pointCloud, const StereoMeshInterface &stereoMesh, StereoPointCloudInterface &outPointCloud)=0
virtual FLE_DLL void setMemoryLimit(Size memoryLimit)=0
virtual FLE_DLL int getCudaDeviceCount() const =0
virtual FLE_DLL Result computeTexturedMesh(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > cameras, const StereoMeshInterface &mesh, StereoTexturedMeshInterface &outStereoTexturedMesh)=0
virtual FLE_DLL Result recomputeVisibility(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > cameras, bool updateProperties, StereoMeshInterface &inOutMesh)=0
virtual FLE_DLL Result computeStructureAndMotion(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > inOutCameras, SparsePointCloudInterface &outPointCloud)=0
virtual FLE_DLL Result computeStructureAndMotionConstrained(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > inOutCameras, ConstBuffer< ControlPointConstraintInterface * > inPointConstraints, ConstBuffer< CameraConstraintInterface * > inCameraConstraints, SparsePointCloudInterface &outPointCloud)=0
virtual FLE_DLL Result pause()=0
virtual FLE_DLL void setMaxNumberOfCores(Size numberOfCores)=0
virtual FLE_DLL Result detectMarkers(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > cameras, ConstStringBuffer tagFamily, double subsampling, double blur, int *minimumPoints, double *maximumReprojectionError, double *minimumAngle, Buffer< ControlPointConstraintInterface * > inOutPoints)=0
virtual FLE_DLL Result adaptMeshWithOpticalFlow(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > cameras, const StereoMeshInterface &inPivotMesh, const StereoMeshInterface &inDestinationMesh, StereoMeshInterface &inoutStartingMesh)=0
virtual FLE_DLL Result isLatestVersion() const =0
virtual FLE_DLL Result resume()=0
virtual FLE_DLL Result computeMesh(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, const BoundingBoxInterface &boundingBox, Buffer< CameraInterface * > cameras, const StereoPointCloudInterface &inStereoPointCloud, StereoMeshInterface &outStereoMesh)=0
virtual FLE_DLL Result getVersion(StringBuffer outVersion) const =0
virtual FLE_DLL Result computeOrthophoto(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > cameras, const StereoMeshInterface &mesh, ConstBuffer< double > transform, OrthophotoInterface &outOrthophoto)=0
virtual FLE_DLL Result computeDensePointCloud(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, const BoundingBoxInterface &boundingBox, Buffer< CameraInterface * > cameras, const SparsePointCloudInterface &pointCloud, StereoPointCloudInterface &outPointCloud)=0
virtual FLE_DLL Result adaptMeshWithControlPoints(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< ControlPointConstraintInterface * > inStartingConstraints, Buffer< ControlPointConstraintInterface * > inDestinationConstraints, const StereoMeshInterface &inDestinationMesh, StereoMeshInterface &inoutStartingMesh)=0
virtual FLE_DLL Result performBundleAdjustment(const SettingsInterface &inSettings, ProgressBarInterface &inProgressBar, LogListenerInterface &inLogListener, ConstBuffer< ControlPointConstraintInterface * > inPointConstraints, ConstBuffer< CameraConstraintInterface * > inCameraConstraints, Buffer< CameraInterface * > inOutCameras, SparsePointCloudInterface &inOutPointCloud, Buffer< unsigned char > inOutCamerasStatus)=0
virtual FLE_DLL Size getVersionLength() const =0
virtual FLE_DLL Result getCudaDeviceInfo(int device, CudaDeviceInfo &outInfo) const =0
virtual FLE_DLL Result computeTexturedMesh(const SettingsInterface &settings, ProgressBarInterface &progressBar, LogListenerInterface &logListener, Buffer< CameraInterface * > cameras, const StereoMeshInterface &mesh, ConstBuffer< TexCoords > uvCoords, StereoTexturedMeshInterface &outStereoTexturedMesh)=0
Pure virtual Log Listener interface.
Definition: LogListenerInterface.h:41
Hold an Orthophoto object.
Definition: OrthophotoInterface.h:32
Pure virtual Progress Bar interface.
Definition: ProgressBarInterface.h:32
Stores the processing settings.
Definition: SettingsInterface.h:32
Stores a PointCloud object.
Definition: SparsePointCloudInterface.h:36
Stores a simple stereo mesh object for the FlowEngine interface.
Definition: StereoMeshInterface.h:38
Stores a simple Dense Point Cloud object for the FlowEngine interface.
Definition: StereoPointCloudInterface.h:38
Stores a simple textured mesh object for the FlowEngine interface.
Definition: StereoTexturedMeshInterface.h:36
Definition: BoundingBoxInterface.cpp:26
std::ptrdiff_t Index
Index type.
Definition: CommonDef.h:100
FLE_DLL void DestroyFlowEngine(FlowEngineInterface *flowEngine)
Definition: FlowEngine.cpp:31
FLE_DLL FlowEngineInterface * CreateFlowEngine()
Definition: FlowEngine.cpp:21
Detail::UniquePtr< FlowEngineInterface > UniqueFlowEnginePtr
Automatically manages the lifetime of a FlowEngine object.
Definition: FlowEngine.h:586
FLE_DLL void DestroyFlowEngineObject(FlowEngineInterface *flowEngine)
Definition: FlowEngine.cpp:26
std::size_t Size
Size type.
Definition: CommonDef.h:103
Result
Enumerates possible results generated by FlowEngine.
Definition: CommonDef.h:45
Specialization for a Buffer of characters.
Definition: CommonDef.h:255
Holds a (mutable) non_owning pointer and a size Used to marshal memory buffers as arguments in a safe...
Definition: CommonDef.h:118
Specialization for a const buffer characters.
Definition: CommonDef.h:296
Holds a (non mutable) non_owning pointer and a count Used to marshal memory buffers as arguments in a...
Definition: CommonDef.h:191
Basic information about a CUDA-enabled device.
Definition: FlowEngine.h:53
char name[512]
Definition: FlowEngine.h:54
bool capabilitiesAreSupported
Definition: FlowEngine.h:58
int physicalMemoryMB
Definition: FlowEngine.h:57
int capabilitiesMinor
Definition: FlowEngine.h:55
int capabilitiesMajor
Definition: FlowEngine.h:56
Represents a version in the major.minor categories format.
Definition: CommonDef.h:347